YWow’s Michele Rudelli on wanting to bring something new to the world of games and puzzles

Michele Rudelli, YWow
Last year saw Michele Rudelli launch YWow Games, a firm set up to bring something fresh to the world of games and puzzles.

We caught up with Michele to find out more about the origins of the company, and how they’re looking to engage with the inventor community.

Michele Rudelli, YWow
Hi Michele, thanks for doing this; first off, how did you get started in the toys and games industry?

I started my experience in the toy industry 10 years ago with Geomag, a Swiss factory manufacturing magnetic toys. It was one of the most fascinating manufacturing realities I have ever seen in my career.

After that experience, I moved to Hong Kong where I joined ZURU, one of the biggest toy companies in the world. It was a lot of fun and I was part of very strong growth in different areas: business, team, products. It was the best personal and professional experience of my life and helped me to prepare the launch ramp for my next rocket-venture.

And that rocket venture is YWow! Where did that seed of an idea for the company come from?
Around three years ago I realised there was a gap in the puzzles and games market. This market has always been very stable and the products were all made with the classic ‘regular shape’. This led us to study a way to manufacture and distribute puzzles and games with irregular packaging and novelty concepts.

The market really appreciated this new wave and just in the first six months, we received several investment propositions from private players in the toy market.

Michele Rudelli, YWow
2020 has been a mad year for everyone, but you have launched some great product this year; what have been some of the highlights?

As a young and fresh company, we have no idea what ‘good times’ are like! We started the business in a very difficult year and we only know tough times. We are convinced that we are able to become a better company having been conditioned by such tough times that we try to overcome.

In terms of products, our licensed Mini Puzzles have been one of the best-selling products across all categories in the last three months.

Moving onto the invention side of the business, are you looking to work with the inventor community on ideas?
We are looking to establish strong relations with inventors for games, puzzles and outdoor products. Our strategy is to work with a small number of very talented inventors who are capable of giving continuity to the creativity. We are hungry for simple, clean and iconic concepts!

That’s great to know; and how can inventors reach you?
They can write to Sophia, our Inventor relationship manager, at Sophia.lee@ypernova.com.

Michele Rudelli, YWow
Brill! Finally, how do you and the team at YWow fuel creativity?

We are convinced that the best ideas result from teamwork and brainstorming. As a young company we like to have a lot of meetings with different departments: sales, marketing, design, product development and inventors. And of course, a lot of coffee!

I’m yet to properly embrace coffee, but I’ve heard good things! Thanks so much for this Michele; hope you and the team have a great rest of 2020 and we’ll speak soon!

—-

To stay in the loop with the latest news, interviews and features from the world of toy and game design, sign up to our weekly newsletter here

Stay up to date with the latest news, interviews and opinions with our weekly newsletter
Back to top arro

Sign Up

Enter your details to receive Mojo updates & news.